Fans of Hideo Kojima's best saga were eagerly awaiting the release of Metal Gear Solid V: The Phantom Pain. After the fiasco that was the fourth instalment with a very high number of cinematics that greatly hampered the playable experience, the developers have refocused on giving shape to a really fun mechanic.
Thus, the video scenes have been considerably reduced so that most of the time is spent playing and, in short, enjoying all the phases that mix doses of both action and stealth. This last aspect is of vital importance in Metal Gear Solid V: The Phantom Pain, since if you act without being cautious and restrained in all the movements carried out it is more than likely that you will end up failing in the mission. On the other hand, if you stealthily advance, the enemies will be unable to detect you and you will be able to move freely through the scenarios.
The game looks spectacular thanks to the Fox Engine, an engine that has increased the level of realism with respect to the previous installment so that you really get into the role of the protagonist and believe you are living a plot that will absorb you from the minute one.